Pocky & Rocky
Natsume may not big a player in the
video game industry. Hell, if it weren't for the Harvest Moon series, the
company probably would have gone under years ago. Aside from releasing games
about growing vegetables, Natsume isn't all that bad. In 1993 they released
a pretty decent game called Pocky & Rocky. The game follows a girl and a
raccoon as they battle evil forces in an aerial-view 2D world.
I'm sure you all know that history has
great legacy of rodents named Rocky. The raccoon star of this game, Rocket
J. Squirrel, and Dwayne Johnson just to name a few. Oh dear, I'm sorry. It
was wrong of me to say that. A raccoon is a mammal, and not a rodent. I
apologize. There is no historical significance to the name Pocky however.
Pocky is a fad candy that is ridiculously huge in Japan. So much so
that it has spawned 'What flavour of Pocky are you?' surveys. I don't think
I need to tell you how much surveys suck, but I guess I just did, so...,
yeah. Needless to say I was quite surprised to discover just how popular
this Pocky stuff was. I was under the impression that Hirajuku girls only
ate bananas. B-A-NAN-A-S.
Now on to the game. In Pocky & Rocky,
your controller does stuff, so let me hit you with that shit.
D-pad: If you don't know what the D-pad does in an aerial view game, you
probably don't know what a D-pad is either. Go away.
Select: It doesn't do anything. It never does anything.
Start: Again, if you don't know what start does, you should have gone away
Y: Hold to fire a rapid succession of projectiles. Pocky throws cards, Rocky
throws leaves, but they're essentially the same.
X: Dive. It's really useful for getting out of the way quickly, and there's
not much recovery time needed before you can dive again. I forgot about this
ability for the first few minutes I played, so needless to say, I got my ass
handed to me more than once.
A: Fire a single projectile. You will never use A.
B: Swing your stick or tail. This ability has very limited range, but unlike
Scrooge McDuck's cane swinging move from Duck Tales (NES), this ability is
actually useful, and damn well necessary if you hope to beat the game. Not
only does it kill enemies, but it also destroys virtually all projectiles
fired at you, and it has roughly a 180 degree radius.
L and R: Set bad guys up the bomb. It's a conventional clutch bomb. You know
how it works.
There's also things that you can pick up that give you various degrees of
power. These are traditionally known as power-ups.
This is a power-up for your cards.
First you get a two card spray, then bigger cards, then three big cards.
This turns your cards into
fireballs. They only fire straight, but are more powerful, and at max power,
they explode on impact.
This, and other foods, restore
different levels of health.
The tag gives you a shield that will
absorb two hits before disappearing.
Little green orbs are the bomb.
Little red orbs give you 1-up.
You jump on the back of a tiger-like thing, and ride around invincible.
Got it? Good. Let's move on to the
So the story goes that the Nopino
goblins went on a rampage once, but Pocky kicked a whole lot of goblin ass
and they settled down. Then one day, while Pocky was minding her own
business eating some cooler noodles, Rocky busts in saying that the goblins
are up to their old shenanigans. Pocky asks why, but all Rocky knows is that
he woke up and they tried to sodomize him. Before the duo can leave though,
a Nopino's Witness shows up at the door with a prophecy of pain.
The first level is the Enchanted Shrine.
The first enemies you see are a line of fireballs that fly around like
they're lost Galaga drones. If you manage to kill all of them, you get a
power-up. Garunga! Continuing on you'll find ghosts, poltergeists and mutant
umbrellas. I don't know why you fight mutant umbrellas, but I know better
than to try and figure it out. When you get to the top of the screen, it
starts to rain. Now, you've already fought ghosts, so a spontaneous
rainstorm can't be good, and it isn't. As you proceed to the right, zombies
crawl out of the ground and try to bone you. Luckily you can deflect their
bones by whacking them with your stick. As you continue along, you'll see a
frog sitting on a lilypad. Blast the hell out of it and a genie pops out,
dropping three power-ups. I tried this at home once, going down to a nearby
marsh with a potato gun. I must have blasted a dozen frogs, but to no avail.
Then PETA showed up. They didn't shit out genies either, but they were more
fun to shoot. Once you reach the end of your eastward journey, the rain
stops and you fight a pissed-off gumdrop. Another northerly trek leads you
to the first boss.
At this point I'd like to point out a
continuity error. This ugly fucker is the guy that showed up at the end of
the intro, yet for some reason, you have to go through an entire level
before you get to fight him. I guess he must have run away after kicking
Pocky's door in. Seems like these Nopino goblins are not only crazy, but
they're assholes as well. The first boss has three attacks. First, he
reaches into his basket and throws seeds at you. They don't move
particularly fast, but can be tricky to dodge. His next attack involves him
spitting a stream of seeds at you. This attack is more difficult to dodge,
as it lasts for a long time. The final attack is awesome! He rolls up into a
ball and tries to crush you. This has got to be the most original attack
ever. I mean, I've never seen anything like it. Not in Duck Tales, or Whomp
'Em, or Megaman X. After you pound the crap out of this guy, his basket
floats around the top of the screen. Set of a bomb, and the basket will
bounce around the screen really fast. Then a cat will appear and give you a
1-up. There may or may not be an innuendo in that sentence, but I'm not
After you beat the first boss he reveals
that he and the other Nopino goblins were out doing magic mushrooms in the
woods. Then this guy wearing a black mantle came along and busted up their
party by zapping them all with some sort of mind control ray. So it's off to
the Enchanted Woods for our heroes. The woods is significantly longer than
the first level, possibly because you have to fight four minibosses along
the way. The first part of the level has you running through the forest
dodging erratic monkeys. Then you fight a giant fire-spewing cyclops. After
that you run through more forest trying not to get sodomized by little
pointy plants that follow you underground and try to pop up underneath you.
If you manage to protect your rectum, you'll come face to face with the
second miniboss who proclaims, "If you want to know where Black Mantle is,
you'll have to beat me." So either this guy was listening in on your
conversation from before, or the evil boss is named after his clothing. Call
me a purist, but when did it become acceptable to be lazy when picking a
name for villians? I mean Mother Brain, Megatron and Darth Vader are cool
evil names. Black Mantle, Dr. Claw, and the Man in the Big Yellow Hat are
not. This miniboss easily falls victim to the JSTFS strategy, or Just Stand
There and Fucking Shoot. Moving on, the level goes through some rocky
terrain bringing you to another fire-breathing cyclops. After you kill this guy, you jump on a raft and float downriver a ways before you get bombarded with a ludicrous number of enemies at the same time. There are turtles that pop up out of the water and spit
phlegm at you. There's also crab that fall out of bubbles and charge at you.
Along with those, turtles jump onto the raft and try to drag you into the
water. And on top of all that, there's a turtle on a raft throwing bombs at
you! If you manage to survive this lunacy, you get to fight the second level
This boss has a fairly simplistic attack pattern, but it isn't all that easy. Being that you're on a raft, diving can be counter productive. The dragon-looking tentacles rise out of the water and shoot fireballs at you if you don't hit a couple times first. The head pops out at one side of the raft and moves across with his watergun attack. It's kinda like that hallway scene from Resident Evil, except this is a blue stream of water instead of red laser, and when the boss gets near death, he doesn't turn the line into a cross-thatch and puree your ass. As you do more damage, the attacks come faster and more frequently. Eventually though, he just keels over and dies. Pocky and Rocky then have a chat with the guy who was winging acme bombs at you, and we find out that Black Mantle was talking to a strange goblin in the cemetery at the bottom of the river. Cemeteries. Damn it, I hate cemeteries.
Can Pocky and Rocky save the Nopino goblins?
Will I get over my fear of zombie-infested burial grounds?
Will Pocky ever become a popular snack in the western hemisphere?
The world may never know. Or will it?